Sunday, November 15, 2009

Final Three Ulduar 10 Boss Fights

General Vezax - Vezax @ www.Tankspot.com
  1. Aura of Despair. No Mana regen at all. Mana is regen'd by killing saronite vapors around room. This will cause a debuff that leeches health from you but returns mana. This stacks every 2 seconds. no more than 5-6 stacks. Shadow protection aura a must.
  2. Shadow Crash - slow moving projectile thrown at a random member. Creates a pool where it lands, increases casting time and damage dealth by 100%, decreases mana cost and healing done by 70%
  3. Mark of the Faceless - siphon life debuff that sucks life out of anyone around the target for 10 yards. Heals Vezax for substantially more than it leeches.
  4. Searing Flames - debuff on target, decreases armor by 75%. 2 second cast. Must interrupt
  5. Surge of Darkness - Every 60 seconds, inc. boss melee damage by 100%, decreases movement speed by half. DK tank use Icebound fortitude, Bears use Barkskin, Hand of sacrifice, pain suppression and any other damage mitigating moves
  6. Melee also take a 20% increase in their swing timer.
Mimiron - Mimiron on Tankspot.com
  1. sorry, waaaay too much info to post, just watch the movie :P
Yogg-Saron - Yogg-Saron @ tankspot.com
  1. Again, lots of moves to watch out for, watch the vid.

3 comments:

  1. http://www.stratfu.com/strats/mimiron/stratfu-mimiron

    ok, that has some useful information in it.

    Btw, I'm very impressed with what happened tonight.
    We downed Hodir and got to phase 4 on Mimiron

    :)

    ReplyDelete
  2. General Vezax makes for a very sad paladin.

    ReplyDelete
  3. This isn't Ulduar related but I can't start a new topic on the blog. I just want to post a link to some information on the faction champion encounter. Here's the link:

    http://www.justbroadband.org/forum/r23336261-Faction-Champ-Rules

    The info shows how the threat is generated during the encounter. There's some very useful information there. After reading it I think we should make some indestructible potions for the cloth wearers. And maybe we can put some low but steady dps on any pets because of how they decide who to heal. Put our dps on the druid until he's about to drop below the pet's hp, then we burn our cd to interrupt their healers, and burst dps him down. After that I'll leave it up to wada to decide who's next but we should probably have someone kite their melee dps to keep him away from our cloth wearers.

    ReplyDelete